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Seraphon (Warhammer Age of Sigmar)

Seraphon (Warhammer Age of Sigmar)

Seraphon are the lizardlike, star-born army of Warhammer Age of Sigmar, built around ancient Slann mages, swarms of Skinks, hard-hitting Saurus and huge dinosaur-like beasts. They suit collectors who want a colourful, characterful army with a strong visual identity and a mix of magic, speed and brute force. A good first purchase is a core infantry box, a leader and one or two monsters or cavalry units, then you grow from there.

What are Seraphon in Age of Sigmar?

Seraphon are servants of the Old Ones, who are ancient cosmic beings in the Age of Sigmar setting. Their armies are drawn from the heavens rather than raised in the usual way, which is why the range has such a distinct, almost mythic look. Gold, jade and stone-carved details, feathers, and celestial symbols run through the whole line.

The army is built from a few clear castes. Slann Starmasters are the ancient, magical leaders. Saurus are the dependable fighting core. Skinks are small, quick and numerous. Kroxigor are heavy support, and the larger beasts add the shock value. If you like armies where every unit looks different and has its own job, this is a very rewarding one.

How do Seraphon play?

In broad terms, Seraphon mix strong magic and movement tricks with a tough melee line. Many players enjoy that the army can feel flexible: some lists lean on Skink screens and ranged support, others push forward with Saurus and large beasts. The exact rules change with each edition and battletome, so check the current warscrolls and army book before you commit to a plan.

It is a forgiving army to learn on, because the units are easy to tell apart on the table. If you are new to the game as a whole, our Warhammer Age of Sigmar guide explains the basics of the game before you pick a faction.

What should I buy first for a Seraphon army?

A sensible first wave is one leader, one core unit and one showpiece. That gives you something quick to build and paint, plus a centrepiece to keep you motivated.

  1. A core infantry box. Saurus Warriors are the natural backbone of the army and a good introduction to building and painting the faction's look.
  2. A screen of Skinks. Seraphon Skinks (24 models) give you a large number of small models for a single purchase, which is useful for objectives and flexible roles.
  3. A leader. The Slann Starmaster is the classic Seraphon commander and a very satisfying model to paint.

From there, add heavy support and a mounted unit as your collection grows. If you are building towards a first game, our complete Warhammer buying guide shows how to plan a starting force.

Which Seraphon heroes and leaders are worth looking at?

Seraphon have a strong set of characters, and many of them are single-kit purchases that make good painting projects in their own right.

Which Seraphon units and monsters should I add next?

Once you have a core, choose units for the role you want them to play on the table and the look you want on your shelf.

  • Kroxigor: large, powerful allies for the Saurus and Skinks, and a good choice if you want more heavy hitters.
  • Aggradon Lancers: mounted Saurus that add a striking cavalry element.
  • Raptadon Hunters: fast, skirmishing Skink riders for flanking and harassment.
  • Spawn of Chotec: a monstrous Seraphon creature that works as a centrepiece model.

Think about contrast. A few large models among many smaller ones gives the army a clear shape, and it makes painting less repetitive.

How do I paint Seraphon?

The faction's look comes from a bold choice of skin colour, then metallic gold and bright accent colours on armour, feathers and crests. Pick one main scheme for the whole army so the units look connected. Many painters choose a strong blue, green or red, then keep the metals and trim consistent across every model.

Work in batches. Paint all the Skinks together, then the Saurus, then the characters. If you are new to the hobby, start with our guide to how to start painting Warhammer miniatures. When you are ready to choose colours, the Citadel and Warhammer Colour paints guide explains base, layer, shade and technical paints so you can build a simple, repeatable recipe.

What rules and books do I need for Seraphon?

You need the current core rules for Age of Sigmar and the Seraphon rules for your edition. These come as a battletome or as downloadable warscrolls, depending on what is current. Because rules change between editions, check that the version you own matches the one your opponents are using. Kit boxes tell you what is inside the model set, but they do not replace the army rules.

The Slann and Lord Kroak are good examples of models you may want to check against the current warscrolls before building, since options and roles can change over time.

Seraphon FAQ

Are Seraphon good for beginners?

Yes. The units are visually distinct, the colour scheme is flexible, and the faction has a clear mix of core troops and characters. The Skinks and Saurus Warriors give you simple, repeatable painting practice before you move on to larger models.

What is the best Seraphon starter purchase?

A core infantry box such as Saurus Warriors, a unit of Skinks and one leader is a solid start. That gives you a small, playable collection and a base you can build on as you decide what you enjoy most.

Do I need Lord Kroak to play Seraphon?

No. Lord Kroak is a signature character and a rewarding model, but a Slann Starmaster or another leader can lead your army. Add him when you want a centrepiece.

How many Seraphon models do I need for a first game?

That depends on the game size you are playing and the current rules. A core unit, a leader and a few supporting units is usually enough to try out the basics, then you can expand towards the size of game your group prefers.

Can I mix Seraphon with other Age of Sigmar armies?

That depends on the current rules and the agreement with your opponent. Check the army book and the event or club rules before you plan an allied or mixed force.

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